Use this object to add RealPlayer media files to your page.
Filename
Enter the filename of the audio or video file.
A RealPlayer media file can have one of these extensions: .ra, .rm, .rv, .rmvb, .rmj, .rms, .ram, .rmm, .rax, .rvx, .rp, .rtx, .rt, .rmx.
Controls
Sets the visible components of the RealPlayer Plug-in.
ImageWindow; Displays the image window.
All; Displays the basic RealPlayer control panel.
ControlPanel; Displays a compact RealPlayer control panel.
PlayButton; Displays a play/pause button.
PlayOnlyButton; Displays a play button.
PauseButton; Displays a pause button.
StopButton; Displays a stop button.
FFCtrl; Displays a fast-forward button.
RWCtrl; Displays a rewind button.
MuteCtrl; Displays a mute button.
MuteVolume; Displays a mute button and volume slider.
VolumeSlider; Displays a volume slider.
PositionSlider; Displays a clip position slider.
TACCtrl; Displays a clip information field.
HomeCtrl; Displays the Real™ logo.
InfoVolumePanel; Displays presentation information along with the volume slider and mute button.
InfoPanel; Displays the presentation information panel.
StatusBar; Displays the status panel, which shows informational messages.
StatusField; Displays the message text area of the status bar.
PositionField; Displays the position field, which shows the clip's current place in the presentation timeline and the total clip length.
Console
Sets a console name used to link multiple RealPlayer Plug-in instances. All RealPlayer Plug-ins with the same console name work together. For example, if you have multiple Play and Stop buttons on the same page, the console name would enable them to control the same RealAudio clip. Set this property for each instance of the Play or Stop button you want to link. The console name master links to all instances. The console name unique links to no other instances.
Autostart
Sets whether or not the RealPlayer Plug-in will automatically start playing once the source data is available.
Loop
To replay the movie when it ends, select Loop.
Linking Multiple Controls
The console property defines a name that unifies RealPlayer objects so that multiple controls work together.
For example, you could create three separate RealPlayer objects to define an image window, a play button, and a stop button.
By using three different object, you can set the size of each control separately.
To tie controls together, define the same CONSOLE name within RealPlayer, or use one of these predefined names:
_master links the control to all other embedded controls on the page.
_unique links the control to no other embedded controls on the page.
You can have multiple console names for separate presentations.
For a page showing two video clips, for example, you can define the console names video1 and video2.
All controls linked by video1 interoperate, as do all controls linked by video2. But a video1 volume slider, for example, will not affect the volume of a video2 clip.
Example 1:
You want to add a video file without any controls to your page
1. Add one instance of the object to your page
2. Specify the filename
3. Set the controls property to ImageWindow
4. Set the console property to video1
Example 2:
You want to add a video file with all controls visible
1. Add two instances of the object to your page
2. Specify the filename for both objects
3. Set the controls property of object 1 to ImageWindow
4. Set the controls property of object 2 to All
5. Set the console properties of both objects to video1
Example 3:
You want to add a video file with only a playbutton
1. Add two instances of the object to your page
2. Specify the filename for both objects
3. Set the controls property of object 1 to ImageWindow
4. Set the controls property of object 2 to PlayButton
5. Set the console properties of both objects to video1
For more information about the RealPlayer object visit the official website: http://service.real.com/help/library...es/control.htm
Filename
Enter the filename of the audio or video file.
A RealPlayer media file can have one of these extensions: .ra, .rm, .rv, .rmvb, .rmj, .rms, .ram, .rmm, .rax, .rvx, .rp, .rtx, .rt, .rmx.
Controls
Sets the visible components of the RealPlayer Plug-in.
ImageWindow; Displays the image window.
All; Displays the basic RealPlayer control panel.
ControlPanel; Displays a compact RealPlayer control panel.
PlayButton; Displays a play/pause button.
PlayOnlyButton; Displays a play button.
PauseButton; Displays a pause button.
StopButton; Displays a stop button.
FFCtrl; Displays a fast-forward button.
RWCtrl; Displays a rewind button.
MuteCtrl; Displays a mute button.
MuteVolume; Displays a mute button and volume slider.
VolumeSlider; Displays a volume slider.
PositionSlider; Displays a clip position slider.
TACCtrl; Displays a clip information field.
HomeCtrl; Displays the Real™ logo.
InfoVolumePanel; Displays presentation information along with the volume slider and mute button.
InfoPanel; Displays the presentation information panel.
StatusBar; Displays the status panel, which shows informational messages.
StatusField; Displays the message text area of the status bar.
PositionField; Displays the position field, which shows the clip's current place in the presentation timeline and the total clip length.
Console
Sets a console name used to link multiple RealPlayer Plug-in instances. All RealPlayer Plug-ins with the same console name work together. For example, if you have multiple Play and Stop buttons on the same page, the console name would enable them to control the same RealAudio clip. Set this property for each instance of the Play or Stop button you want to link. The console name master links to all instances. The console name unique links to no other instances.
Autostart
Sets whether or not the RealPlayer Plug-in will automatically start playing once the source data is available.
Loop
To replay the movie when it ends, select Loop.
Linking Multiple Controls
The console property defines a name that unifies RealPlayer objects so that multiple controls work together.
For example, you could create three separate RealPlayer objects to define an image window, a play button, and a stop button.
By using three different object, you can set the size of each control separately.
To tie controls together, define the same CONSOLE name within RealPlayer, or use one of these predefined names:
_master links the control to all other embedded controls on the page.
_unique links the control to no other embedded controls on the page.
You can have multiple console names for separate presentations.
For a page showing two video clips, for example, you can define the console names video1 and video2.
All controls linked by video1 interoperate, as do all controls linked by video2. But a video1 volume slider, for example, will not affect the volume of a video2 clip.
Example 1:
You want to add a video file without any controls to your page
1. Add one instance of the object to your page
2. Specify the filename
3. Set the controls property to ImageWindow
4. Set the console property to video1
Example 2:
You want to add a video file with all controls visible
1. Add two instances of the object to your page
2. Specify the filename for both objects
3. Set the controls property of object 1 to ImageWindow
4. Set the controls property of object 2 to All
5. Set the console properties of both objects to video1
Example 3:
You want to add a video file with only a playbutton
1. Add two instances of the object to your page
2. Specify the filename for both objects
3. Set the controls property of object 1 to ImageWindow
4. Set the controls property of object 2 to PlayButton
5. Set the console properties of both objects to video1
For more information about the RealPlayer object visit the official website: http://service.real.com/help/library...es/control.htm
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